Sekani Solomon of Imaginary Forces demonstrates how he and Jason Diaz helped create a piece introducing the characters of the Fates Forever
video game. Sekani was able to import assets complete with materials and animation directly from Maya. He then utilized CINEMA 4D's own tools as well as Vray for C4D to finish the cinematic. Sekani demonstrates how he created a page turn effect and created deep environments from flat art with the help of projection mapping. He also shows how C4D's motion system allowed flexible retiming of a floss animation.